This
is an Tutorial which explains how to make transparent parts in ST Armada 2 ships.
What you need:
3D Studio Max and a bit knowledge
about the SOD hirarchie and the exporting to SOD
How to start:
Open Max and make a sphere and apply
an texture to it (i´ve used for the test the borgsphere texture) after you have
done this make a second sphere with no texture like on the pic.
next step is to make the hirarchie
for Armada, that i wouldn´t explain in here.
Choose helpers from the taskmenu and
than make a singel point in the space between the two spheres (next two pic´s)
now rename the point to
c_tm_translucent and link it with the second sphere( that without texture) look
at this pic.
now we have the correct hirarchie (don´t
forget the other points like hardpoint´s and lights etc.when you use this on a
model that you want to use in Armada)
and we could export it to SOD
now we would take a look at the SOD
(use Storm 3D viewer for this)
now you see the second sphere is
transparent
Point´s that are similar to that
mentioned above:
c_tm_translucent
c_tm_additive
c_tm_alphathreshold
C_tm_cloaked
c_tm_atmmosphere
i´ve only tested c_tm_translucent
and c_tm_additive, yet
Thanx goes to:
Thanx to Quevey from Warlords
Modding for the advice on this and the names of that points
Copyright thing:
All used tools and releated
are Copyright by there respective owners.
StarTrek-Armada and Armada 2 are
Copyright of Activision
StarTrek is TM,R and Copyright of
Paramount Pictures
My mail: Terradyhne@gmx.de
Homepage´s: http://www.terradyhne-yards.de